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Course Description


Computer Graphics Technology - CGT 213

Advanced 2D Animation

3 Credit Hours
3 Lecture Hours

Course Description

This course provides an in-depth exposure to 2D animation. Students will learn and extend their skills in a variety of 2D animation and visual communication techniques. Students will learn to manage a large scale 2D animation project by creating a project for computer-based training, marketing or entertainment. Students should have a working knowledge of keyframe/tweening techniques before beginning this course.

Prerequisites

(A requirement that must be completed before taking this course.)

  • CGT 141 with a minimum grade of 2.0 or
  • Consent of department.

Course Competencies

Upon successful completion of the course, the student should be able to:

  • Apply good project management skills.
  • Create storyboards, flowcharts, prototypes, rough cuts and pencil tests for use in the creation of 2D animation projects.
  • Modify content as necessary to allocate memory effectively.
  • Employ a professional production process in the creation of complex animation projects.
  • Apply good design and typographic skills to screen-based projects.
  • Create appropriate raster and vector graphics for use in screen-based projects.
  • Apply a variety of 2D animation and “camera” techniques to create effective stories or visual messages.
  • Import graphics and sound with attention to file size and format to ensure adequate playback speed.
  • Create animation for Web computer-based projects.

Course Schedule

Currently no sections of this class are being offered.

Key: Day of the Week

  • T = Tuesday
  • R = Thursday
  • S = Saturday
  • X = Sunday